![]() ![]() ![]() for example : you can externalize through XML many parameters, wich allows user to mod your game (image position for example or any variables for game difficulty adjustment).Most of things you are talking about are possible on Gdevelop on “game engines”, it just can’t be done with extension, you have to do it yourself for animations for example (mainly based on physic extension).Ībout external contents, it’s harder, all files of the project are in fileformat wich i do’nt know, i don’t if it’s crypted, compressed, exotic or simply zip files, but many things be done : ![]()
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